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SGLUnorderedSet::SGLUnorderedSet();
[[nodiscard]] SGLUnorderedSet::Iterator SGLUnorderedSet::begin();
[[nodiscard]] SGLUnorderedSet::ConstIterator SGLUnorderedSet::constBegin() const;
[[nodiscard]] SGLUnorderedSet::ConstIterator SGLUnorderedSet::constEnd() const;
[[nodiscard]] bool SGLUnorderedSet::contains(const T& x) const;
[[nodiscard]] int SGLUnorderedSet::count(const T& x) const;
[[nodiscard]] SGLUnorderedSet::Iterator SGLUnorderedSet::end();
bool SGLUnorderedSet::erase(SGLUnorderedSet::Iterator& x);
bool SGLUnorderedSet::erase(const T& x);
[[nodiscard]] SGLUnorderedSet::ConstIterator SGLUnorderedSet::find(const T& x) const;
[[nodiscard]] SGLUnorderedSet::Iterator SGLUnorderedSet::find(const T& x);
bool SGLUnorderedSet::insert(const T& x);
[[nodiscard]] int SGLUnorderedSet::length() const;
void SGLUnorderedSet::reserve(int newMemoryLength);
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