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SGRVertexBufferObject

see header file

see source file

class SGRVertexBufferObject;

part of SGEXTN module SG_RI

GPU side vertex buffer object

detailed description

list of all including inherited members

implementation details

preprocessor file inclusion directive: #include ‹SGRVertexBufferObject.h›

CMake target for BuildLah: SGEXTN::SG_RI

see this link for more information about BuildLah

parent class: SGRDataBuffer

children classes: (none)

instance member functions

SGRVertexBufferObject(SGRBaseRenderer* renderControl, int bufferSize);

Detailed Description

SGRVertexBufferObject is used by SG - RI ⁽㈳㈴㈳㈮㈱㈨㈠㈫ ㈧㈤㈱㈤⁾ renderers to store vertex buffer objects on the GPU.

Implementation Details

SG - RI ⁽㈳㈴㈳㈮㈱㈨㈠㈫ ㈧㈤㈱㈤⁾ internally uses QRhi.

SGRVertexBufferObject(SGRBaseRenderer* renderControl, int bufferSize);

Creates a SGRVertexBufferObject with a size of bufferSize bytes associated to the SG - RI ⁽㈳㈴㈳㈮㈱㈨㈠㈫ ㈧㈤㈱㈤⁾ renderer renderControl.

Negative bufferSize will crash.

Passing nullptr to renderControl will crash.

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